Abandoned Cosmodrome Theatre part 2. I spent far too long experimenting with new shading/texturing techniques on all this, and I’m not 100% it came out right, but the joy of working to a schedule is that eventually you just have to say “ack, it’s deadline time, good enough” and put it up.
Also I had far too much time drawing tiny, tiny versions of my characters a pixel at a time.
1 Comment
I *do* enjoy wide shots of vast deserted installations, it’s true. You’ve done a really good job of conveying the scale in this one!